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IB DP Maths AA HL Study Notes

3.4.3 Cross Product

The cross product, also known as the vector product, is a quintessential operation in the realm of vector algebra. It's a binary operation that takes two vectors in three-dimensional space and produces a third vector, perpendicular to the plane of the input vectors. This unique characteristic of the cross product makes it indispensable in various fields, especially in geometry and physics.

Introduction to Cross Product

When two vectors are multiplied using the cross product, the result isn't a scalar (a single number) but rather another vector. This resulting vector has a direction that's orthogonal to the plane formed by the two input vectors and a magnitude equal to the area of the parallelogram that the input vectors span.

Computing the Cross Product

To compute the cross product of two vectors A and B, we can use their components. If A = [a1, a2, a3] and B = [b1, b2, b3], the cross product A x B is given by:

A x B = [a2b3 - a3b2, a3b1 - a1b3, a1b2 - a2b1]

Here's a breakdown of the formula:

  • The first component (i.e., the x-coordinate) is derived from the y and z components of A and B.
  • The second component (the y-coordinate) is derived from the z and x components of A and B.
  • The third component (the z-coordinate) is derived from the x and y components of A and B.

Geometric Significance

The cross product isn't just a mathematical operation; it has profound geometric implications:

1. Direction: The direction of the resulting vector from the cross product is always perpendicular to the plane formed by vectors A and B. The right-hand rule is a handy mnemonic: if you point your fingers in the direction of A and curl them towards B, your thumb will point in the direction of A x B.

2. Magnitude: The magnitude or length of the cross product vector equals the area of the parallelogram spanned by vectors A and B. This property is particularly useful in physics, especially when calculating moments or torques.

Applications in Geometry

The cross product's unique properties make it invaluable in geometry:

1. Determining Surface Orientation: In computer graphics, the cross product helps determine the orientation of surfaces. By finding a vector perpendicular to a plane, we can understand how light might interact with a surface or how it might be viewed from a particular angle.

2. Calculating Areas: The magnitude of the cross product gives the area of the parallelogram defined by the two input vectors. This is a foundational concept in many advanced areas of mathematics and physics.

3. Volume Calculation: For three vectors, the scalar triple product, which combines the dot product and the cross product, can determine the volume of the parallelepiped they define.

Example Questions

Example 1: If we have vectors A = [2, 3, 4] and B = [5, 6, 7], what is their cross product A x B?

Solution: Using our formula for the cross product, we can determine: A x B = [31 - 24, 20 - 14, 12 - 15] This results in the vector [-3, 6, -3].

Here's a visual representation of the cross product:

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Example 2: Are the vectors A = [1, 0, 0] and B = [0, 1, 0] orthogonal?

Solution: Vectors are considered orthogonal if their cross product results in a non-zero vector. Calculating the cross product, we get: A x B = [00 - 01, 01 - 10, 11 - 00] This gives us the vector [0, 0, 1]. Since this vector isn't the zero vector, A and B are indeed orthogonal.

FAQ

The cross product and dot product are both operations involving two vectors, but they have different results and interpretations. The dot product results in a scalar (a single number) and measures the extent to which two vectors point in the same direction. It's defined for vectors in any dimensional space. The cross product, on the other hand, results in a vector that's perpendicular to the two original vectors and its magnitude relates to the area of the parallelogram they span. It's specific to three-dimensional space.

The cross product as commonly defined is specific to three-dimensional space. In two dimensions, the cross product doesn't have a meaningful interpretation as a vector, but its magnitude can represent the area of the parallelogram spanned by the two vectors. In spaces with four or more dimensions, more complex mathematical tools, like the exterior product, are used to achieve similar goals. However, these tools go beyond the scope of standard high school maths courses.

The direction of the cross product is determined by the right-hand rule. If you place your right hand flat with your fingers pointing in the direction of the first vector (A) and curl them towards the direction of the second vector (B), your thumb will point in the direction of the cross product A x B. This rule ensures that the resultant vector is always perpendicular to the plane containing A and B.

Absolutely! The cross product is widely used in physics and engineering. For instance, in physics, the torque exerted by a force is calculated as the cross product of the radius vector (from the axis of rotation to the point of force application) and the force vector. In computer graphics, the cross product helps in determining the normal to a surface, which is crucial for lighting calculations. In aerodynamics, it can be used to determine the lift on an airfoil by taking the cross product of the velocity and the wing's orientation.

The cross product of two vectors, often denoted as A x B, results in a new vector that is perpendicular to both A and B. The magnitude (or length) of this resultant vector is equal to the area of the parallelogram spanned by vectors A and B. This is particularly useful in physics and engineering, where the cross product can represent concepts such as torque. If the two vectors are parallel or anti-parallel, their cross product is the zero vector, indicating that the parallelogram they span has no area.

Practice Questions

Given the vectors A = [-4.35, 2.74, 8.29] and B = [2.00, 9.17, -0.0014], calculate the cross product A x B.

To find the cross product A x B, we'll use the formula for the cross product in terms of the components of the vectors. For the x-component: (2.74 x -0.0014) - (8.29 x 9.17) = -75.98 For the y-component: (8.29 x 2.00) - (-4.35 x -0.0014) = 16.58 For the z-component: (-4.35 x 9.17) - (2.74 x 2.00) = -45.37 Thus, A x B = [-75.02, 16.58, -42.03].

Using the vectors from the previous question, determine if vectors A and B are orthogonal.

Vectors are orthogonal if their dot product is zero. To check this, we'll calculate the dot product of A and B. A . B = (-4.35 x 2.00) + (2.74 x 9.17) + (8.29 x -0.0014) = -8.70 + 25.14 - 0.0116 = 16.42 Since the dot product is not zero, vectors A and B are not orthogonal.

Dr Rahil Sachak-Patwa avatar
Written by: Dr Rahil Sachak-Patwa
LinkedIn
Oxford University - PhD Mathematics

Rahil spent ten years working as private tutor, teaching students for GCSEs, A-Levels, and university admissions. During his PhD he published papers on modelling infectious disease epidemics and was a tutor to undergraduate and masters students for mathematics courses.

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